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  •  No plan survives intact past first contact with the enemy.
  •  The only safe assumption is to assume the worst.
  •  One should not stand too close to the guys who are always bandaged up.
  •  You can't save anyone if you are a victim.
  •  If the lenses on the lightbar melt, you parked too close to the fire.
  •  In most cases, extinguishing the fire solves the majority of the problems.
  •  Effective analysis must always be mixed with water in order to put out the fire.
  •  You should never develop a plan that is so smart that you can't explain it to the people who have to carry it out.
  •  There are no "time-outs" at a fire scene.
  •  The fire department is not usually called because someone did something smart.
  •  Fire trucks should not be fueled on the way to the fire.
  •  The Incident Commander should be the first person who thinks a fire is burning and the last person to believe that it is out.
  •  The citizen who always beats you to the fires is probably setting them.
  •  Safety zones and escape routes work best when everyone knows where they are.
  •  If the fire isn't going out, you're not putting enough water on it.
  •  You should avoid situations that are so exciting that you don't survive.
  •  Instructions are most effective when they are understood.
  •  The very worst plan is no plan; the next worst plan is two plans.
  •  If you have a lot of ideas, you need a lot of equipment.
  •  Very little on the fire ground falls up.
  •  The only thing that will impress a fire is well-placed force.
  •  If a helicopter drops water 50 feet from where you're standing, you're in the wrong place.
  •  Safety prevents meetings.
  •  You can fool the spectators, but you can't fool the players.
  •  Retreats are far superior to funerals.
  •  If you aren't dressed to play, stay in the bleachers.
  •  Don't assume that you're communicating just because you're talking.
  •  The longer you take to make a decision, the fewer options you will have.
  •  More time that has elapsed since the last fire is less time until the next one.
  •  If it CAN burn, it WILL burn.
  •  When the wind picks up, something will happen.
  •  Never challenge a fire to a foot race.
  •  The only thing that won't burn is dirt.
  •  Dirt WILL burn if you're fighting fire in a peat bog. (Will Watson, Fire Chief, Standish, Maine)
  •  Never trust a smiling dog. (Bob Merring, New Castle Airport FD, Delaware)
  •  When they say "Somebody do something!", you're the somebody they're talking about.
  •  If you must run away, do so quietly...screaming looks bad on the news. (Donny Lenhardt, Tega Cay FD, SC)
  •  If you page them, they will come. ("martinm", Northumberland Fire & Rescue, England)
  •  Never eat more than your mask will hold. (Capt. Michael "Mick" Mayers, Hilton Head Island Fire/Rescue)
  •  When you lose your head in an emergency, the next thing you lose will be your butt.
    (Kevin Chaff, South Butler VFD Station 7, PA)
  •  You can't make up the time on the road that you lost at the station.
    (Dan Stallings, Paul Peterson, Chris Perry, Kate Owens, Joe McGillin, and Chief Ed Woods, Glenn Dale VFD, MD)
  •  If in danger, if in doubt, run in circles, scream and shout.
    (Andy Fish, Sub Officer, South Wales Fire Service, Cardiff, UK)
  •  If you're cool, calm, and collected when everyone else is excited, maybe you don't know what the hell is going on.
    (Dan Ranges, Park Ridge, NJ)
     

 

Incorporated Village of Bellerose
50 Superior Road    Bellerose Village, NY 11001  516-354-1000
Donna Sherrer, Mayor
Doug Christ - Commissioner              George Braun - Deputy Commissioner
 
 
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